AI Insights · Timothy · July 2025
Top 5 Basketball Games in France Q2 2025: Unified Platform Analysis
Explore the performance trends of the top basketball games in France during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the top basketball games in France on the unified platform showcased varied performance metrics. Here's a closer look at each game's trends in weekly downloads, revenue, and active users.
Dunk City Dynasty by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD, launched in May, experienced a significant decline in weekly downloads from around 59.9K to 3.6K by the end of June. The game's revenue peaked at approximately $39.3K in late May before decreasing to about $12.2K by the end of the quarter. Active users saw a similar trend, starting at 53.1K and dropping to 23.9K.
Basket Battle from SUPERSONIC STUDIOS LTD maintained a steady rate in downloads, peaking at 8K in late May. Revenue remained relatively low, with a slight increase to $40 by the end of June. The game saw a consistent number of active users, closing the quarter with around 44.2K.
NBA LIVE Mobile Basketball by Electronic Arts showed a declining trend in revenue, dropping from $639 in early April to just $14 by the end of June. Downloads also decreased slightly, while active users fell from 13.5K to 7.3K over the quarter.
Basketball Stars™: Multiplayer by Miniclip.com experienced fluctuations in revenue, peaking at $2.1K in mid-April. Downloads varied, ending the quarter at 2.8K, while active users showed an upward trend, reaching 9.7K by late June.
NBA 2K Mobile Basketball Game from 2K saw revenue peaks at $3.6K at the start of June, with downloads maintaining an average of about 2.6K by the end of the quarter. Active users increased steadily, finishing at 6.8K.
These insights are sourced from Sensor Tower, which offers deeper analytics and trends for mobile applications.